mirror of
https://github.com/google-gemini/gemini-cli.git
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158 lines
5.1 KiB
TypeScript
158 lines
5.1 KiB
TypeScript
/**
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* @license
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* Copyright 2025 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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import { debugLogger, coreEvents } from '@google/gemini-cli-core';
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import type { SlashCommand } from '../ui/commands/types.js';
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import type { ICommandLoader } from './types.js';
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export interface CommandConflict {
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name: string;
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winner: SlashCommand;
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losers: Array<{
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command: SlashCommand;
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renamedTo: string;
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}>;
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}
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/**
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* Orchestrates the discovery and loading of all slash commands for the CLI.
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*
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* This service operates on a provider-based loader pattern. It is initialized
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* with an array of `ICommandLoader` instances, each responsible for fetching
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* commands from a specific source (e.g., built-in code, local files).
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*
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* The CommandService is responsible for invoking these loaders, aggregating their
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* results, and resolving any name conflicts. This architecture allows the command
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* system to be extended with new sources without modifying the service itself.
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*/
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export class CommandService {
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/**
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* Private constructor to enforce the use of the async factory.
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* @param commands A readonly array of the fully loaded and de-duplicated commands.
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* @param conflicts A readonly array of conflicts that occurred during loading.
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*/
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private constructor(
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private readonly commands: readonly SlashCommand[],
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private readonly conflicts: readonly CommandConflict[],
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) {}
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/**
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* Asynchronously creates and initializes a new CommandService instance.
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*
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* This factory method orchestrates the entire command loading process. It
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* runs all provided loaders in parallel, aggregates their results, handles
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* name conflicts for extension commands by renaming them, and then returns a
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* fully constructed `CommandService` instance.
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*
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* Conflict resolution:
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* - Extension commands that conflict with existing commands are renamed to
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* `extensionName.commandName`
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* - Non-extension commands (built-in, user, project) override earlier commands
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* with the same name based on loader order
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*
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* @param loaders An array of objects that conform to the `ICommandLoader`
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* interface. Built-in commands should come first, followed by FileCommandLoader.
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* @param signal An AbortSignal to cancel the loading process.
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* @returns A promise that resolves to a new, fully initialized `CommandService` instance.
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*/
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static async create(
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loaders: ICommandLoader[],
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signal: AbortSignal,
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): Promise<CommandService> {
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const results = await Promise.allSettled(
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loaders.map((loader) => loader.loadCommands(signal)),
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);
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const allCommands: SlashCommand[] = [];
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for (const result of results) {
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if (result.status === 'fulfilled') {
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allCommands.push(...result.value);
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} else {
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debugLogger.debug('A command loader failed:', result.reason);
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}
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}
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const commandMap = new Map<string, SlashCommand>();
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const conflictsMap = new Map<string, CommandConflict>();
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for (const cmd of allCommands) {
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let finalName = cmd.name;
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// Extension commands get renamed if they conflict with existing commands
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if (cmd.extensionName && commandMap.has(cmd.name)) {
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const winner = commandMap.get(cmd.name)!;
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let renamedName = `${cmd.extensionName}.${cmd.name}`;
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let suffix = 1;
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// Keep trying until we find a name that doesn't conflict
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while (commandMap.has(renamedName)) {
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renamedName = `${cmd.extensionName}.${cmd.name}${suffix}`;
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suffix++;
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}
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finalName = renamedName;
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if (!conflictsMap.has(cmd.name)) {
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conflictsMap.set(cmd.name, {
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name: cmd.name,
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winner,
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losers: [],
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});
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}
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conflictsMap.get(cmd.name)!.losers.push({
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command: cmd,
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renamedTo: finalName,
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});
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}
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commandMap.set(finalName, {
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...cmd,
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name: finalName,
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});
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}
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const conflicts = Array.from(conflictsMap.values());
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if (conflicts.length > 0) {
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coreEvents.emitSlashCommandConflicts(
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conflicts.flatMap((c) =>
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c.losers.map((l) => ({
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name: c.name,
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renamedTo: l.renamedTo,
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loserExtensionName: l.command.extensionName,
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winnerExtensionName: c.winner.extensionName,
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})),
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),
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);
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}
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const finalCommands = Object.freeze(Array.from(commandMap.values()));
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const finalConflicts = Object.freeze(conflicts);
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return new CommandService(finalCommands, finalConflicts);
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}
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/**
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* Retrieves the currently loaded and de-duplicated list of slash commands.
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*
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* This method is a safe accessor for the service's state. It returns a
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* readonly array, preventing consumers from modifying the service's internal state.
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*
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* @returns A readonly, unified array of available `SlashCommand` objects.
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*/
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getCommands(): readonly SlashCommand[] {
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return this.commands;
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}
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/**
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* Retrieves the list of conflicts that occurred during command loading.
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*
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* @returns A readonly array of command conflicts.
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*/
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getConflicts(): readonly CommandConflict[] {
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return this.conflicts;
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}
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}
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